INTRODUCTION TO JEZANGO
Jezango is a remake of an old project I had called Kazundoo. This name, albeit cool, sounded too similar to Kazandu, a jungle in Zendikar. Kazundoo had many problems which I had to fix and kinda didn’t want to, so I started working on Aenyr instead. Now that the v1.00 full visual spoiler is up, set design for Aenyr is momentarily put on hold in favor of more intensive playtesting.
Now, my design efforts will go into making that previous project as good as it should have been in the first place. The set’s plot revolved around Settlers, Pirates and Natives fighting for dominion over an island called Kazundoo. I decided to keep this as Jezango’s main conflict and even amplify its importance.
This article features a presentation of the new format Jezango creates as well as a brief overview of the conflict each and each faction’s mechanical identity in the game, along with, of course, some sample cards. The article will be updated as the set progresses to offer a constant and up to date overview of the set and its mechanics.Read More »