Mechanics index

This is a glossary of the abilities, rules and mechanics I created for my custom cards.

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Hero creatures

  1. Only one Hero creature is allowed per deck.
  2. The Hero creature starts the game in the Command zone.
  3. If you would draw a card, you may choose to put your Hero into your hand from the Command zone instead.
  4. If a Hero would be put into a graveyard or exile from anywhere, its owner may choose to move it to the Command zone instead.
  5. You do not die from 21 or more damage from the same hero.
  6. In any format, all players may decide to pick one among all existing Hero creatures and begin the game with it in his or her Command zone.

[X] Mutation [Cost] (You may pay [Cost] and sacrifice a permanent named [X] rather than pay this creature’s mana cost.)


Psionic shield (This creature enters the battlefield with a shield counter on it. Whenever this creature is dealt damage, if it had a shield counter on it, prevent that damage and remove a shield counter from it.)


Discharge [X][Cost] (If you cast this spell for [Cost], target opponent puts [X] 1/1 colorless Elemental creature tokens onto the battlefield.)


Energize (Sacrifice an untapped land you control: If this creature isn’t energized, put a +1/+1 counter on it and it becomes energized.)


Induction – Reveal the top card of your library. If it’s an instant or sorcery card, [Effect].


Mindflay (Whenever this creature deals damage to a player, that player reveals that many cards at random from his or her hand.)


Reflection [Cost] (Whenever this creature becomes the target of a spell or ability, you may pay [Cost]. If you do, put a token onto the battlefield that’s a copy of this creature and change the target of the spell to that token.)


Recall (As you cast this from your hand, put a colorless Totem artifact token onto the battlefield. You may cast this card from your graveyard by sacrificing a Totem in addition to paying its other costs.)


Colonization –  As long as you control three lands with different names, [Effect].


Jinx [Cost] ([Cost]: Exile this card from your graveyard jinxing target creature you don’t control. Jinx only as a sorcery.)


Dig [X] (Exile the top [X] cards of your library, then put a colorless Gold artifact token onto the battlefield for each land card exiled this way. They have “Sacrifice this artifact: Add one mana of any color to your mana pool.”)


Virtuoso Whenever you cast a multicolored spell, [Effect].


Resonance [Cost] (If you cast this spell for [Cost], exile it as it resolves. As you cast your next instant or sorcery spell, you may put this card into your graveyard and add its effects and colors to that spell.)


Imaginarium – [Effect] for each color among cards in your graveyard.

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